wl_library(game_io
  SRCS
    game_cmd_queue_packet.cc
    game_cmd_queue_packet.h
    game_data_packet.h
    game_class_packet.cc
    game_class_packet.h
    game_interactive_player_packet.cc
    game_interactive_player_packet.h
    game_player_ai_persistent_packet.cc
    game_player_ai_persistent_packet.h
    game_loader.cc
    game_loader.h
    game_map_packet.cc
    game_map_packet.h
    game_player_economies_packet.cc
    game_player_economies_packet.h
    game_player_info_packet.cc
    game_player_info_packet.h
    game_preload_packet.cc
    game_preload_packet.h
    game_saver.cc
    game_saver.h
  DEPENDS
    base
    base_exceptions
    base_macros
    base_scoped_timer
    base_times
    build_info
    economy
    graphic_image_io
    graphic_minimap_renderer
    io_fileread
    io_filesystem
    io_profile
    logic
    logic_addons
    logic_commands
    logic_exceptions
    logic_game_controller
    logic_map
    logic_map_objects
    logic_widelands_geometry_io
    map_io
    map_io_map_loader
    scripting_lua_table
    ui_basic
    wui
    wui_mapview
)
