Tech
    name = "SHP_SONIC"
    description = "SHP_SONIC_DESC"
    short_description = "SHIP_PART_UNLOCK_SHORT_DESC"
    category = "SHIP_WEAPONS_CATEGORY"
    researchcost = 75 * [[TECH_COST_MULTIPLIER]]
    researchturns = 3
    tags = [ "PEDIA_BOMBARD_WEAPON_TECHS" ]
    prerequisites = [
        "SHP_BOMBARD"
        "LRN_FORCE_FIELD"
    ]
    unlock = Item type = ShipPart name = "SP_SONIC"
    graphic = "icons/ship_parts/sonic_wave.png"

#include "/scripting/common/base_prod.macros"
